User guide

How to use Trench

Trench is a Solana launchpad and trading terminal. You can trade any Solana coin, launch your own, earn creator fees, get a fee rebate for holding, and get paid for bringing buyers. This guide walks through every screen. Nothing here is financial advice: memecoins are high risk and can go to zero.

Getting started

Sign in, pick a handle, connect or create a wallet

You can browse and score coins without an account. To trade, launch, claim, chat or get alerts, sign in.

  1. 1Tap Sign in (top right) and choose. Connect wallet signs you in with one message from Phantom, Solflare, Backpack or Ledger, no email needed. Email or social uses email, Google, Apple or X; inside Telegram you can also use your Telegram account. Either way, Trench never holds your keys.
  2. 2Open the account menu, then Account. Pick a handle (3 to 20 characters: a to z, 0 to 9, underscore) and an avatar if you like. Your handle shows in chat and in your bagworker links. A bagworker is anyone who shares a coin with their own link and gets paid when the buyers they bring keep holding.
  3. 3Get a wallet to trade with. If you signed in with Connect wallet it is already connected; otherwise use Connect wallet for Phantom, Solflare, Backpack, Ledger, Brave or any Solana wallet. A Trench wallet is also created for your account when you sign in.
  4. 4Fund the wallet with SOL. The wallet button shows the address: tap Copy address and send SOL to it from an exchange or another wallet.

Linking wallets and the primary wallet

Under Account → Wallets you can link several wallets. Linking asks your wallet to sign a short message; it is free and moves no money. For a self-hosted wallet you hold outside an extension, use Link by signature: sign one message offline with its keypair and paste the signature. Trench never sees your private key. One wallet is primary: holder rewards and bagworker pay are sent there. Use Make primary to change it, and Unlink to remove one. Link the wallet you launch coins with, or the Creator page can’t find your coins.

The wallet button in the header shows which wallet you are Trading from. Use Switch wallet to change it and Manage wallets to jump to your account.

Phantom, Brave and other extension wallets can trade and launch, but only your Trench wallet can run orders while you are away (see Orders).

Finding coins

New, About to graduate, Graduated, filters

The home page lists coins from every Solana launchpad, Trench coins included, in three live columns. Tap Trench only to see just Trench coins. On a phone, switch between the columns with the tabs.

New
Just launched, still on the bonding curve.
About to graduate
Closest to finishing the bonding curve (about 82 SOL raised for a Trench coin).
Graduated
The coin finished its bonding curve and moved to a pool. A Trench coin graduates at about 82 SOL raised, into a Meteora pool with 100% of its liquidity locked forever; coins from other launchpads follow their own rules.

Search, sort and filter

  • Search any column by name, ticker, contract address (CA) or dev wallet. The CA is the coin’s unique mint address on Solana.
  • Tap Sort to pick the order; tap again to flip high to low or low to high.
  • Filters: market cap, 24h volume, holders, age, curve progress, how much the dev, top 10, snipers and bundlers hold, and “has socials”. Snipers are wallets that buy in the first seconds after launch; bundlers are several wallets buying in the same block, usually run by one person. Filters are saved in your browser.
  • The toolbar above the feed has quick switches: Score ≥ B, Bonded (a Dev bond is running), Hide serial and Hide ruggers (coins whose dev record says Serial or Rugger; a dev Trench has not checked yet still shows), and Hide flagged. They start off and are remembered in your browser.

Reading a coin card

Each card shows holders, 24h buys and sells, 5-minute price change, and four risk pills: Dev, Top 10, Snipers and Bundlers (the share of supply each group holds). A pill turns red when that share is high. Tap the card to open the coin.

Ticker & quick buy

The live strip, your coins, one-tap buys

A live ticker runs under the header on every page, and across the top of the trenchlyfe.fun home page. It scrolls SOL plus a rotating lineup: Trench coins (marked T, with their Trench Score) next to the biggest coins elsewhere on Solana. Trench Score is a 0 to 100 rug-resistance grade Trench reads from chain for any Solana coin. The SOL price repeats every few coins. Hover or touch to pause it.

Your own ticker

Signed in, the strip leads with the coins you follow, then the default lineup. Tap + Add, paste any Solana contract address, and the coin joins your strip once it checks out, up to 20. Unstar a coin to drop it. A coin with no market shows greyed with “no price”.

One-tap buy

  • Hover a coin, or tap and hold on a phone, to reveal a Buy chip. It buys your saved amount; the arrow opens your presets. It only ever buys on a click, never on hover.
  • Trench coins with one-click on buy with no popup. Without one-click, or signed out, the chip says what to turn on first.
  • Outside coins buy straight through your wallet with a 0.5% fee, shown on the chip. One-click never covers them.
  • Tapping a coin opens its page: the Trench coin page, or the coin on the launchpad for the rest.

The coin page

Chart, trades, holders, safety, chat

Top bar

Price, liquidity, 24h volume, FDV (fully diluted value: the price times the total supply), supply, bonding curve progress, whether mint and freeze authority are disabled, and top 10 holders. Copy link copies the coin page; the X icon searches the CA on X.

Chart and trades

The chart and the trades table update the moment a buy or sell lands. Drag the bar between them to resize; double-click it to swap which one is big. Your layout is remembered.

Bottom tabs

Txns
Every trade with time, side, size in SOL and USD, and the wallet. Filter it to one trader.
Holders
Top holders read from chain, with tags for known wallets such as the creator and pools, plus holder count, top 10 share and sniper share.
Top traders
Who bought and sold most, with realized and unrealized PnL and what they still hold. Trench coins only.
Orders
Your open and filled orders on this coin.

Safety strip

Under the header, five readings in plain English:

  • Dev: how much the creator wallet holds right now (its vested allocation is not counted until it unlocks).
  • Top 10: the 10 biggest wallets, with pools and vesting accounts left out.
  • Snipers: wallets that bought in the 90-second anti-snipe window.
  • Bundlers: same-block buying right after launch.
  • Insiders: top holders who share a funding wallet with the creator or each other.

Badges show the rules that can’t change (LP locked, Creator vested). Trench Score opens the full report and Bubble map draws the top holders: bubble size is share of supply, lines join wallets with the same funder or that moved coins between each other, and the orange ring is the creator.

Chat

  • Every coin has a chat. Sign in and pick a handle to post.
  • Up to 500 characters, one message every 5 seconds. Links are allowed only to X, Telegram, Solscan and trenchlyfe.fun.
  • Tap a message to Reply, Report (scam or phishing, hate, something else) or block the sender. Messages with several reports are hidden for everyone.

Watch, PnL and sharing

Follow adds the coin to your watchlist so its alerts reach you. If you hold the coin, Your position shows what you hold, its value, your average buy and your realized and unrealized PnL. Share PnL makes an image card you can download, copy or post on X. If you are a bagworker, your link is printed on the card.

Buying and selling

Buy panel, trade settings, fees

  1. 1Open a coin and pick Buy or Sell in the trade panel.
  2. 2Buy: enter a SOL amount or tap a quick-buy button. Sell: enter a SOL amount, switch to a coin amount with the toggle, or tap a percentage.
  3. 3Check the live estimate, then sign in your wallet. The panel shows the network and priority fees before you sign.

Trade settings (gear icon)

Slippage
How far the price may move before your trade fails, from 0.1% to 50%. Above 20% a bot can take the difference.
Priority fee
Auto, Fast and Turbo follow live network fees. Custom sets the total priority fee per trade.
Sandwich protection
On for every trade Trench sends, with no tip and nothing to set. Trench sends through Helius MEV Protect, which keeps your trade away from validators Helius flags for sandwiching. When Jupiter Ultra carries an outside-coin trade, Jupiter sends it with its own protection instead.
Fast lane (Helius)
Off by default. Turn it on to land faster through Helius Sender; it adds a tip you set (0.001 SOL by default; 0.001 SOL or more uses every route, less uses fewer). Sandwich protection and backrun rebates work the same with the fast lane on or off, and rebates go to your wallet, not to Trench.
Quick buy / quick sell
Your own preset SOL amounts and sell percentages. Reset to defaults any time.

What a trade costs

Trading fee
Trench coins carry a 1% trading fee after the 90 second anti-snipe window, plus Meteora’s volatility fee in fast markets (up to a fifth more), shared with the creator, holders, bagworkers, Trench and the coin’s Diamond Hands Pool. Meteora's referral share (4% of that fee) comes back to you in the same transaction whenever no bagworker link is on the trade. Any other Solana coin trades here for 0.5% to Trench plus network fees, and MEV rebates go to you either way.
Your receipts
Bags → Fees lists every trade with what it cost, what came back to you, and the net, read from the transaction itself.
First 90 seconds
The anti-snipe fee starts at 30% and falls to 1% over 90 seconds. Buying in the first minute is expensive on purpose.
Network
Solana network and priority fees, shown before you sign.

Rebates are paid by Helius to the wallet that signed the trade. Trench takes no share.

A coin that has graduated trades on the open market. The panel switches to a market swap automatically and says so.

Coins from other launchpads

  • You can trade coins launched on pump.fun, Bonk, Meteora and other launchpads from the same coin page. The Open market panel routes the trade through Jupiter, and you sign it.
  • Trench fee: 0.5% of each trade on a coin launched outside Trench. When Jupiter's direct route can't build the trade, Jupiter Ultra carries it and adds its own 0.1% (0.5% on tokens under 24 hours old); the fee line says so before you sign. Graduated Trench coins pay no extra fee; their pool already pays the creator and holders.
  • When the coin trades on a Meteora pool, Trench quotes that pool next to Jupiter and sends the trade straight to its Meteora pool only when you end up with at least as much. Then Meteora's referral share comes back to you in the same transaction, Trench's 0.5% is its own line in the transaction, and the fee line says Routed straight to Meteora.
  • Trench rules (creator fee share, holder rewards, locked liquidity, vested creator supply) apply only to coins launched on Trench.
  • One-click does not cover these trades. Its key can only make Trench bonding-curve trades, so every outside trade asks you to sign.

MEV rebates

Backrun rebates Helius pays to your wallet

A backrun is a trade a bot places right after yours to pick up the price move your trade just caused. Helius lets those bots bid for the spot behind your transaction and shares the winner's profit as a rebate.

Who gets it
You. Every trade Trench sends names your wallet as the rebate address, so the payout goes to the wallet that signed the trade, not to Trench.
When it arrives
In the same block as your trade, as a small SOL transfer into your wallet. The trade also shows a green rebate chip in the Trades tab.
How much
Whatever the searcher paid for that backrun. It changes trade to trade and is usually small.
Not guaranteed
A rebate is paid only when a searcher actually takes the backrun. Many trades get none.
Where to see it
The Account page has a card with everything Helius has returned to you.
Rebates are a side effect of MEV protection, not a reason to trade. Treat any that land as a refund of part of the price impact you already paid.

Limit, TP, SL and trailing orders

Orders that fill while you are away

Orders buy or sell for you at a market cap or percentage you set, even with the tab closed. The orders below work on Trench coins still on the bonding curve. For any other coin, including a Trench coin that has graduated, use Sell orders on any coin.

Turn orders on (once)

  1. 1Select your Trench wallet in the wallet button. Extension wallets like Phantom or Brave can’t sign while you are away.
  2. 2On any coin, open the Orders panel and tap Enable orders. This gives Trench a limited key on your Trench wallet that can only trade Trench coins on the bonding curve and only fill orders you placed, at your trigger and slippage. It can’t send or withdraw your funds.
  3. 3Tap Turn off orders any time. Every open order is cancelled and the key stops working.

Order types

Buy the dip
Buy a SOL amount when the market cap falls to your number (set it in USD or SOL).
Sell higher
Sell when the market cap rises to your number.
Take profit
Sell a percentage of your bag when the market cap is up by the % you choose.
Stop loss
Sell a percentage if the market cap falls by the % you choose.
Trailing stop
Sell a percentage if the market cap drops by the % you choose from its highest point after you set it.
  • No size limit: an order can use as much SOL as your Trench wallet holds.
  • One-click: the same approval lets buys and sells from your Trench wallet go through with no signing popup. Turn it on from the Buy panel, off from Orders.
  • The key can only trade Trench coins on the bonding curve. It cannot send, withdraw, claim or hand off anything.
  • Orders that have not filled expire after 7 days.
  • Cancel any open order from the panel or the Orders tab.
  • Sell higher has quick picks for 2x, 5x and the coin’s all-time high.

Sell orders on any coin

On a coin from another launchpad, or a Trench coin that has graduated, tap Sell in the trade panel and open Sell orders under the Buy and Sell switch.

Market cap
Type a market cap like 2m or 1.5b, or tap 2x, 3x, 5x or 10x. Above the current market cap it works as a take profit, below it as a stop.
Take profit / stop loss (TP / SL)
Take profit at +%, stop loss at -%, or a trailing stop that sells a set % below the highest market cap seen after you place it.
All-time high
Sells once the market cap passes the coin’s all-time high. Not offered while the coin is within 0.5% of it.
How much
Sell 25%, 50% or 100% of what you hold when it fires, with 10%, 15% or 20% slippage.
How it fires
Trench reads Jupiter’s price every 5 seconds. A trigger must hold on 2 reads in a row (3 for a fall), so one bad print cannot fire it. The sell routes through Jupiter and is refused if it would return less than 75% of Jupiter’s own quote.
Signing
Your Trench wallet only. Your first sell order asks for one approval of the same sell-only access event exits use; it can only sell into your own wallet.
Expiry
Orders last 7 days. See and cancel them in Bags → Orders.
On a thin pool a stop can fill far below its trigger; the card warns when liquidity is under $10,000. A sell order does not guarantee a price.

Following and event exits

Follow wallets, Buy same, event exits

Follow any Solana wallet, see its buys and sells the moment they land, and buy the same coin in one tap. Copy trading is off on Trench, so every trade is one you place yourself.

Follow a trader

  1. 1Tap the follow icon next to a wallet in Top traders, Holders or the trades list on any coin page. Or paste a wallet address or an @handle on the Following page.
  2. 2Tap the wallet to open its profile: realized PnL, win rate, volume and recent trades, read from its on-chain swaps.
  3. 3Their trades show up live in your Following feed. Tap Buy same to buy that coin with your first quick-buy amount.

Your own trader profile

Your profile at trenchlyfe.fun/u/yourhandle is private until you open it and tap Make public. Public shows your linked wallets, PnL, win rate and recent trades, and lets people follow you. Make it private again any time.

Following a bagworker

If the trader is a bagworker, Buy same from their profile goes through their bagworker link, so they get their usual cut of the fee. It costs you nothing extra.

Alerts

Wallets you follow ping your bell, browser and phone when they trade at least 0.1 SOL. Change the amount on the Alerts page, or mute one wallet with the bell next to it on the Following page.

Copy trading

Copy trading is off on Trench (since November 9, 2026). Trench does not copy anyone's trades for you. Following, alerts, Buy same, event exits and sell orders work as before.

Event exits

On any coin page, open Event exits under Orders and pick what should make you sell, and how much of your bag:

Dev sells
The coin’s creator wallet sells the share of its bag you choose.
Cluster sells
Connected wallets from the Trench Score bubble map sell the share of their holdings you choose.
Top-10 dumps
Any top-10 holder sells the share of their bag you choose in one go.
Graduates
The coin finishes its curve (Trench and pump.fun coins).
  • Trench watches those wallets on chain and sells at market when it happens, with the slippage you set (15% by default, 20% at most). A fast dump can still move the price before your sell lands.
  • Trench coins on the curve use one-click. Other coins use a separate sell-only key, which takes one approval.

Perps (website only)

Leveraged longs and shorts through Hyperliquid

Perps (perpetual futures) let you go long or short on BTC, ETH, SOL and the larger memecoins with leverage, without owning the coin. Trench is the screen; the orders execute on Hyperliquid, a separate exchange. Trench never holds your funds. Perps are on the website only. They are not available to US persons or in the United States, the United Kingdom, Canada, Australia, the European Economic Area (the EU, Iceland, Liechtenstein and Norway), sanctioned countries, or other regions Hyperliquid restricts; from those places the Perps page is view-only.

  1. 1Open Perps and create your perps wallet. It is a Hyperliquid account tied to your Trench sign-in, and only you control it.
  2. 2Confirm you are not a US person or in a restricted region.
  3. 3Deposit SOL or USDC from your Trench wallet (or the connected wallet you picked in the wallet drawer). It arrives as USDC in your perps account, usually within a minute. The bridge fee is shown before you sign.
  4. 4Enable trading: two signatures. One approves the Trench fee; the other creates a trade-only key in this browser so each order does not need a signature. That key can open and close trades but can never withdraw.
  5. 5Pick a market, choose Long or Short, set margin and leverage, add an optional take profit or stop loss, and place the order.
Fees
Hyperliquid's trading fee (about 0.045% of position size for most traders) plus a Trench fee of 0.05%, charged when you open and when you close. The order panel shows the total before you trade.
Funding
Every hour, longs pay shorts or shorts pay longs depending on the market. The current hourly rate is shown next to the price.
Margin
New positions use isolated margin: the most you can lose on a position is the margin you put on it.
Liquidation
If the price reaches your liquidation price, Hyperliquid closes the position and the margin is gone. Higher leverage puts that price closer.
Minimum
Hyperliquid requires at least $10 of position size per order.
New browser
The trade-only key lives in this browser. On a new device, tap Enable trading again.
Withdraw
Perps account, Withdraw: free margin goes back to your Solana wallet as USDC or SOL through the bridge. You sign twice.
VPNs
Perps are off on VPN, proxy and data-center connections, and on devices set to a time zone in a restricted country. Getting around the location rules with one breaks the terms.
Restricted accounts
If a Trench account is used from the United States or another restricted country (including an App Store account there), new perps positions stay off for that account on every connection.
Close-only
A blocked account that already has a perps account can still close positions, cancel orders, add margin and withdraw. Trench charges no fee on those closes.
Leverage multiplies losses as fast as gains. Start at 2x or 3x until you have watched funding and liquidation work on a small position.

Launching a coin

Every field, the dev buy, the fee split

Tap Launch a coin in the header. You need a connected wallet with SOL.

Token name
Required, at least 3 characters.
Token symbol
Required. The ticker, like VRTL.
Token logo
Required. Up to 2 MB.
Description
Optional. What the coin is about.
Banner
Optional. Up to 4 MB, shown on the coin page.
Socials
Optional website, X and Telegram (a t.me link or a handle).
Dev buy
Optional, up to 20 SOL. You buy in the same transaction as the launch, so no sniper gets in ahead of you, and you pay the normal 1% fee, not the anti-snipe fee.
Fee split
Optional. Send a share of your creator fees to up to 10 wallets on every claim. You keep the rest. You can change it later on the Creator page.
Dev pledge
Optional, on the review screen next to the Dev bond: 10, 15, 20 or 25% of your creator fees to the coin’s Diamond Hands Pool or to its holders’ daily pay. Public and locked 30 days: you can raise it any time and lower it after 30 days. It turns on once you sign the handoff of the coin’s creator role to the Trench bond wallet, in the launch transaction or later. How it works.
  1. 1Fill the form and tap Review launch. The review screen reads the rules straight from chain: locked mint, freeze and metadata, the anti-snipe fee, your share of the bonding-curve fees (85% of Trench’s share on your first four launches, 50% from the fifth, 50% from the first if your dev record is Rugger), your dev buy and your split.
  2. 2Tap Sign and launch and approve once in your wallet. Launching costs roughly 0.02 SOL in Solana network rent, plus your dev buy. Trench charges no launch fee.
  3. 3When you see Your coin is live! you can open the coin, go to the Creator page, or launch another. Your coin appears in New right away.
Name, ticker, image and supply can never be changed after launch. Check them on the review screen.

Launch from a post (Telegram or X)

Turn a post into a coin without filling the form. You still sign the launch from your own wallet.

  1. 1Telegram: send /launch Name $TICKER with a picture to @trenchlyfe_bot, or reply /launch Name $TICKER to a meme in a group the bot is in.
  2. 2X: reply @ATrenchLyfeBot launch $TICKER under a post. The bot answers with a Confirm link.
  3. 3Open the link (on Telegram it opens inside the app). Sign in with the same Telegram or X account that asked. The link only works for you and lasts 30 minutes.
  4. 4Check the name, ticker and picture (upload your own if you like), then tap Confirm launch and sign. Same rules and costs as the form.
Someone else's post
20% of your creator fees is held for the person who posted it until they sign in with that account and claim it at trenchlyfe.fun/claim. After their first claim it goes straight to their wallet. Not claimed in 90 days: it goes to the coin's holders.
Your own post or picture
Nothing is held. You keep your whole creator share.
Not allowed
Coins about deaths or tragedies, children, crime victims, coins with slurs, and coins named as a real person, a brand or the account that posted. The bot says why.
Limits
3 drafts per person every 10 minutes and 10 a day, and one coin per post. On X, accounts younger than 3 days are refused.
Someone launched a coin from your post? Open trenchlyfe.fun/claim/x/yourhandle (or /claim/tg/yourname on Telegram), sign in with that account and claim.

Rules every coin is locked into

Fees, anti-snipe, vesting, locked LP

Every Trench coin is created with the same on-chain configuration. These are settings in the Meteora program, not promises: nobody can change them for a live coin, including Trench.

Supply
Fixed. Mint authority, freeze authority and metadata are locked from the first block.
Fee split
Trench coins carry a 1% trading fee after the 90 second anti-snipe window, on the curve and in the graduated pool, plus Meteora’s volatility fee in fast markets. Meteora keeps 20% of it. On the bonding curve, the creator keeps 85% of the rest on their first four launches, and after that while their dev record is Clean; otherwise 50% from the fifth. A creator whose dev record is Rugger gets 50% from the first launch. In the graduated pool every Trench coin splits the rest 50/50, through the creator’s half and Trench’s half of the locked pool position. What comes to Trench splits 40% to holders, 30% to bagworkers and 30% to Trench, and half of Trench’s 30% funds the coin’s Diamond Hands Pool. Per $100 of fees on the 50% share and in every graduated pool: $40 creator, $16 holders, $12 bagworkers, $12 Trench (half of it to the Diamond Hands Pool), $20 Meteora. On the 85% bonding curve: $68, $4.80, $3.60, $3.60, $20.
Anti-snipe
30% fee in the first second, falling to 1% over 90 seconds.
Dev record
Every creator is graded New, Clean, Serial or Rugger from their record across launchpads and linked wallets. Clean keeps the 85% share past four launches; Serial and Rugger can launch once every 24 hours; Rugger also gets the standard 50% share from the first launch and cannot add a Dev bond. The rules.
Creator allocation
5% of supply set aside for the creator, free. Locked until graduation, then nothing for 3 days, then 1/30 unlocks each day for 30 days. Half is unlocked on day 18, all of it on day 33.
Graduation
At about 82 SOL raised the coin moves to a Meteora DAMM v2 pool. A 2% graduation fee is split evenly between the creator and Trench’s partner wallet.
Liquidity
100% of the graduated pool’s liquidity is permanently locked. Nobody can pull it. Its trading fees are still paid out, and the creator holds half of that locked position.
Custody
None. You sign every transaction with your own wallet.

Config key, checkable on any Solana explorer: 9PyXvyqQBoe9xjjLDqeB8woM6v5qrvpus97ZMWRDKK5Z. The full reasoning is in the Trench thesis.

The rules lock the creator’s 5% allocation. A dev’s own bought tokens are not locked and can be sold any time. Check the Dev pill and the safety strip before you buy.

Dev bond (optional)

A dev can choose to add a Dev bond to a launch. It costs nothing up front. The launch transaction hands the coin’s creator role to the Trench bond wallet. For 30 days Trench collects the creator fees: 50% goes to the dev’s wallet in the same transaction and 50% is held as the bond. On day 30 Trench sends the bond back to the dev’s launch wallet and hands the creator role back.

Dump
During the 30 days, the dev’s linked wallets together sell or send away more than 50% of the coins they got (bought, plus anything Trench passed to them), and that is at least 0.5% of supply. Or any of them removes liquidity from the coin’s pool. Burned coins do not count.
Linked wallets
The wallet that launched the coin, wallets it funded, the wallet that funded it (unless that is an exchange), wallets with that same funder, wallets funded by a wallet the dev funded, and wallets that bought in the same block as the dev at launch. Funding is read from each wallet’s first transactions on chain.
If the dev dumps
The bond, plus any of the dev’s fees Trench still holds, is credited to holders pro rata to the coins they held at that moment (linked wallets, pools and Trench left out; at least 0.01% of supply to count). Creator fees Trench collects after that, until day 30, go to the same holders. Holders claim it in Bags. If nobody else holds the coin, it joins the coin’s daily holder reward pool.
The limit
Holders share only what the bond holds. It is not insurance and will not cover all losses.
If the coin graduates
Meteora sends the dev’s 5% creator allocation to whoever holds the creator role, which is the bond wallet. Trench claims each part as it unlocks and sends it to the dev’s launch wallet in the same transaction, bond rule broken or not, and after day 30 hands the vesting itself to the dev.
If not
Day 30: the bond goes back to the dev’s launch wallet, and so does the creator role.
What the dev gets
A Bonded badge, a place at the top of the feed, the Bonded filter, a higher Trench Score while the bond runs, and a post in the Trench Telegram channel.
Who holds the money
The bond wallet GyLf…Ecrt, a normal Solana wallet that Trench controls, not a smart contract. Trench cannot change a coin’s fees, supply or liquidity; it holds the creator role and the bond, nothing else.

How to verify a Dev bond

  1. 1Open the coin on Solscan. While the bond runs, the coin’s Meteora pool lists the bond wallet as its creator.
  2. 2The Dev bond card on the coin page lists every transaction from the bond wallet. Each fee collection shows the dev’s 50% leaving in the same transaction.
  3. 3The card shows the rule check: each linked wallet, why it is linked, what it got and what it holds now. Check any of them on Solscan. Trench reruns the check every few minutes from public data.
  4. 4On day 30 you can see the bond go back to the dev and the creator role handed back, or, after a dump, the bond credited to holders in the public rewards ledger.
A Dev bond does not make a coin safe. It makes one kind of dev dump cost the dev money, and pays holders when it happens. Holders share only what the bond holds. It is not insurance and will not cover all losses. Coins can still go to zero for other reasons.

Creator dashboard

Claim fees, split them, hand off

Open Creator from the account menu. It lists every coin launched from your linked wallets, with Ready to claim and Claimed so far at the top.

Claim your fees

  1. 1Connect the wallet that launched the coin (the card says which one).
  2. 2Tap Claim, or Claim and split if you set a split, and sign. The fees go straight to your wallet in SOL.
  3. 3With many split wallets you may be asked to sign once more to pay the last ones.

Before graduation you claim trading fees. After graduation the card also shows your share of the graduation fee and the fees earned by your locked LP position. You can also set an alert for when fees pass an amount you choose.

Split with your team

Add up to 10 wallets with a share each (0.01% to 100%) and an optional label. Don’t list your own wallet: you keep whatever is left. The split runs on every claim until you change or clear it.

Vesting

Each card shows your 5% allocation and its schedule. It starts unlocking 3 days after graduation, a thirtieth per day.

Hand off creator rights

For a community takeover, Hand off creator rights moves the creator seat to a new wallet in one transaction: future fees, the LP position and the vest go with it. Coins already in your wallet stay yours.

A handoff is permanent and Trench can’t reverse it. Unclaimed fees move with it, so claim first, and double-check the new address.

Airdrops

Send your coin to holders, skip snipers

Creators and holders can send their own Trench coin to other wallets. Trench never promises an airdrop; this is a tool for you to run your own.

  1. 1Open Airdrop (or Airdrop to holders on a coin you hold) and paste the coin address.
  2. 2Choose who gets it: holders of this coin, holders of another coin, or a list of addresses (up to 2,000).
  3. 3Narrow it: minimum hours held, minimum share of supply, and Skip launch snipers.
  4. 4Pick Same amount each or By how much they hold, set the total, add an optional public note.
  5. 5Tap Preview to see the wallet count, what each gets, how many approvals you’ll sign and the network cost. Then Start airdrop.

Tokens go straight from your wallet; they never pass through Trench. If a drop stops, resume it from the airdrop ledger, where every drop and every transfer is public. You can run up to 3 drops at a time.

Bagworking

Share your link, earn from buyers who hold

Bagworkers are the people who bring buyers to a coin. On Trench they get paid by the chain, not by the dev.

  1. 1Sign in, link a wallet, and tap Become a bagworker (on your Account page or any coin). Trench pays the small one-time account cost for your referral wallet.
  2. 2On any Trench coin tap Bag work this coin, then Copy my link or Post on X. Your link looks like trenchlyfe.fun/r/yourhandle/coin.
  3. 3When someone opens your link, their browser remembers you for 7 days. If they open another bagworker’s link within 24 hours of yours, you keep them; after that the newer link wins. Your general link, trenchlyfe.fun/r/yourhandle, works the same way without picking a coin; copy it from Work → Bagworker.
  4. 4When they buy in the Trench trade panel, your referral rides inside the trade itself. They pay the same price.

How you get paid

  • For life: a trader who signs up, or makes a first Trench trade, within 7 days of opening your link is yours for good (the first link wins). From then on you get 0.12% of every trade they make in a Trench coin, on its bonding curve or in its graduated pool, wherever they place it (Trench, Axiom, GMGN or a bot), and 0.25% of every other coin they trade through Trench. It comes out of fees Trench already takes, never added to theirs: on a Trench coin it comes from that coin’s bagworker pool first, then holders, then Trench, and never more than the fee the coin earned that day. It settles daily just after midnight ET and shows on Bags → Earn as Your traders.
  • Instantly: Meteora pays you $4 of every $100 in fees from trades through your link.
  • Daily: a share of that coin’s bagworker pool (30% of Trench’s share: $12 of every $100 in fees from a creator’s fifth launch on, $3.60 during their first four promo launches), weighted by how much of what your buyers bought they still hold, checked hourly.
  • One bagworker can take at most 30% of a coin’s daily pool. Anything unearned goes to that coin’s holders. The 30% cap is for the daily pool only; lifetime pay has no per-bagworker cap.
  • To qualify for the daily pay you must hold a bag yourself: on average at least 0.05% of supply or 0.5 SOL worth, whichever is smaller.
  • No referral is recorded for your own buys, for the coin’s creator, or during the 90-second anti-snipe window. No pay either for a trader whose wallet was funded from the same wallet as one of yours, or that funded one of yours.
  • Outside coins: share your link on a coin from another launchpad too. When someone trades it through your link, you get half of Trench’s cut of that trade (0.25% of the trade, 0.2% when Jupiter Ultra routes it), in SOL, added to your rewards. If that trader is already someone’s for life, that bagworker is paid instead, so one trade never pays twice. Your own wallets don’t count.

Work → Bagworker (also on Bags → Earn and your Account page) shows your traders, today’s estimate and what they have earned you, your general link, referred trades and volume, your instant cut and your holder-based earnings. Daily pay, lifetime pay included, is claimed with your other rewards.

Holder rewards

Hold Age, vesting, the Diamond Hands Pool, the Dev pledge, how to claim

Holding a Trench coin earns a fee rebate: a share of the trading fees that coin already pays, in SOL. It is not interest and Trench shows no APY; amounts depend on real volume and can be zero. The fixed rules (version 2) are on the holder rewards rules page, with the status of each part.

Holder pool
40% of Trench’s share of that coin’s fees goes to its holders: $16 of every $100 in fees from a creator’s fifth launch on, $4.80 during their first four promo launches.
How it splits
Each day (Eastern time) the holder pool is shared by tokens held, times hours held, times your Hold Age. Balances are checked every hour, and each hour counts at the lower of the two balances around it, so buying at :59 and selling at :01 earns nothing.
Hold Age
1x when tokens are new, 1.5x at 24 hours held, 2x at 72 hours, 3x at 7 days, in straight lines between. Selling uses up your newest tokens first, so a trim keeps the age of your core bag. A transfer out counts as a sell, and tokens you receive start at 0 hours.
Vesting
Each day’s pay vests 72 hours after it settles. Selling before then forfeits the same share of your unvested pay (sell half, forfeit half), and it goes to the holders who stayed. The sell ticket shows the amount before you confirm.
Who counts
Real holders with at least 0.1% of supply. Pools, the creator, the dev cluster (wallets linked to the dev by funding or a shared Trench login), snipers, bundlers, exchange wallets and Trench’s own wallets are left out. Wallets about to be paid are also checked against Helius’s wallet labels for exchanges.
Where it comes from
The coin’s bonding-curve fees and, after graduation, the fees Trench’s half of the locked pool position earns, counted once Trench claims them.
Proof
Each day’s ledger is posted on chain as one Merkle root, in a memo from Trench’s partner wallet. Anyone can look up any wallet’s rows and proof for a day at /api/v1/earn/proof?wallet=…&day=YYYY-MM-DD, and the coin page’s Verify link checks yours in the browser.

Diamond Hands Pool

Every Trench coin has a Diamond Hands Pool: a public on-chain address, one per coin, shown on the coin page with a Solscan link. It is funded by 50% of Trench’s own cut of the coin’s fees, by dev pledges and by anyone’s top-ups.

  • It pays at graduation, $1M, $10M, $100M and $1B, checked on the one-hour average market cap.
  • Each payout is split by tokens held times time held inside the window, with the same wallets left out as for holder pay. No wallet cluster gets more than 15% of a payout; what nobody can take stays in the Pool.
  • Payouts vest over 7 days in daily parts. Selling before a part vests forfeits it, and it stays in the Pool.
  • If no milestone is hit within 90 days, the Pool pays current holders and a new window starts.
  • Trench holds each Pool address, and only Trench’s Pool service can sign for it. Every deposit and payout is a public transaction.
Paid by fixed rules: at a milestone or after 90 days. Not a prize and not a promise of profit.

Dev pledge

A creator can pledge 10, 15, 20 or 25% of their creator fees to the coin’s Diamond Hands Pool (the default) or to its holders’ daily pay, at launch or later from the coin page. It is public, and the coin shows a Dev pays holders X% chip on its page, in the feed and on the dev record.

  • Locked 30 days: the dev can raise it any time, and lower or end it only after 30 days. Every change is shown with its date.
  • To enforce it, the pledge turns on only after the dev signs the handoff of the coin’s creator role to the Trench bond wallet, as with a Dev bond. From then on only Trench collects the creator fees, and each collection sends the pledged share on, then any share held for the person whose post the coin was launched from, then the rest to the dev, in one public transaction.
  • When the pledge ends after the lock, Trench makes a last collection and hands the creator role back to the dev.

On the coin page

The Holder protection card puts the Diamond Hands Pool, the Dev bond and the Dev pledge together. With a wallet connected it also shows your Hold Age and the next step (for example “2x in 31h”), what is vesting, what you can claim, your estimated Pool share, and a Verify link that checks your rows against the day’s root posted on chain.

  1. 1Go to Account → Rewards. You’ll see Claimable, Earned all time and your past payouts.
  2. 2Tap Claim. The SOL is sent to your primary wallet.

Every settled day and every payout signature is public on the rewards ledger.

Alerts and watchlist

Bell, browser push, what pings you

Follow a coin to watch it. Alerts for coins you watch, hold or launched land in the bell in the header. Open Alerts to choose what pings you and to get push notifications.

Coin graduated
A coin you watch or hold moves to its locked pool.
Big buys and sells
A trade of at least your amount (1 SOL by default) on a coin you watch or hold.
Price moves
A move of at least your % within an hour (25% by default).
Creator fees to claim
Fees on a coin you launched pass your amount (0.1 SOL by default).
Bagworker pay settled
A day of bagworker earnings is ready to claim.
Chat replies
Someone replies to your message in a coin chat.
  • Tap Turn on browser alerts, allow notifications, then Send a test. Each alert type has its own on/off and push switch.
  • On iPhone: open the launchpad in Safari, tap Share, then Add to Home Screen. Open Trench from the home screen and turn alerts on there.
  • If your browser blocks notifications, allow them for this site in your browser settings and reload.

Trench Score

Rug-resistance facts for any coin

Trench Score reads rug-resistance facts from chain for any Solana coin, on any launchpad. Paste a mint address at trenchlyfe.fun/score, or open the score from a coin’s safety strip. Paste a dev’s wallet there instead to see their dev record. No sign-in needed.

Authorities
Can someone still mint more supply or freeze wallets?
Token settings
Was the coin modified? Flags a permanent delegate (can take coins from any wallet), a transfer hook (custom code on every transfer), a transfer tax, a pause switch, frozen-by-default accounts, and a name or image that can still be changed. pump.fun coins are checked against pump.fun’s standard settings.
Holder spread
Share of total supply held by the top wallet and the top 10. Curves, pools and token locks are left out.
Launch block
How many wallets bought in the creation slot, and how much (bundles).
Connected wallets
The bubble map, as a number: top wallets linked because one funded another or both were funded by the same wallet (exchanges left out), as a share of supply.
Liquidity
Where the liquidity sits and whether it is locked. For Meteora launches, how much of the pool the creator or launchpad can withdraw after graduation.
Creator track record
How many coins the creator has launched and how many graduated, how many of their last 50 coins fell 90% from their peak within 24 hours, and how often they pulled liquidity where that was possible. Wallets linked to the creator count too (see Dev record below), and they can only lower the score.
Established coins
A coin 90+ days old with $500,000+ of liquidity and 10,000+ holders keeps every flag, but holder concentration and linked wallets count a quarter: on large, old coins the big wallets are usually treasuries, team vesting or exchanges. Liquidity spread across many DEXs is read from Jupiter.
Grade cap
If the creator can withdraw the pool’s liquidity (a Meteora launch whose terms leave the creator’s share of the pool unlocked, or a creator who already withdrew from this pool), the grade stops at C unless the dev record is Clean. The card then says “Liquidity can be pulled, grade capped at C”. Why: in the first accuracy read, 33 of 63 B-grade coins whose liquidity could be pulled had it pulled within about 10 hours.
Dev cap
If the dev record is Rugger, the grade stops at D. If the dev is a Serial launcher and most of their checked coins (3 or more) fell 90% within 24 hours, it stops at C. The card says why, for example “Dev graded Rugger, grade capped at D”. Why: a coin from a dev whose coins usually collapse within a day should never read A or B, however clean its own settings look.
New-coin cap
A coin with fewer than 50 real holders (people’s wallets; curves, pools and program accounts left out), or less than 24 hours old, is graded B at most: an A becomes B 84. It carries a tag such as “New coin, 12 holders” or “New coin, 6 hours old”. Red flags still lower the grade as usual; the cap only stops A grades. Why: the checks measure whether a coin is set up to be rugged, and a coin a few hours old with a dozen holders can pass every check and still dump. A dev check that is still running never blocks or caps a grade; the dev line says “Checking the dev’s past launches” until it finishes.

You get a 0 to 100 score, a grade from A to F, red flags in plain English, notes such as “only 3 wallets hold this coin so far”, and a link to the coin’s bubble map. Results refresh every minute. The creator’s track record can take up to a minute the first time a creator is checked; the score updates when it lands.

Dev record

Every coin page, the Score and the browser extension show the creator’s record across pump.fun, Bags, LetsBonk (Raydium LaunchLab), Meteora DBC and Trench. A fresh wallet does not wipe it: wallets are linked when one first funded the other (up to two steps, exchanges and busy funding services left out) or when they sit on the same Trench login. The card shows launches, the share that graduated, liquidity pulled within 7 days of launch, coins that fell 90% within 24 hours, the median time a coin kept trading, and how fast the dev first sold.

Rugger
Pulled liquidity within 7 days of launch on 1 or more past coins, or: 3 or more past coins checked, 60% or more of them fell 90% within 24 hours, and on half or more of the coins where the dev’s first sell was seen the dev sold within the first hour, or: a Serial launcher that sold or moved its coins within the first hour on 90% or more of its past coins checked (at least 10, median first sell within 5 minutes; burns and token locks do not count), with under 5% graduated and a median lifespan under 1 hour across 5 or more coins. A dev can be both Serial and Rugger, and the card shows both. Think a record is wrong? Send the creator wallet through Feedback and we review it. Ruggers get the standard share ($40 of every $100 in fees) on every launch, their first four included, cannot add a Dev bond, and can launch once every 24 hours on Trench.
Serial
20 or more launches in total, or 5 or more in the last 7 days. Serial devs can launch once every 24 hours on Trench.
Clean
Neither of the above, with at least one launch older than 24 hours checked (the coin you are viewing counts once it is 24 hours old). Clean devs keep $68 of every $100 in fees (85% of what is left after Meteora) on every launch, not only their first four.
New
No launch older than 24 hours yet.
No flip-flopping
Once a dev is graded Serial or Rugger, the label stays until the numbers clear a wider margin: under 80% sold within the hour (not 90%), a median first sell over 10 minutes (not 5), 7.5% or more graduated (not 5%), a median lifespan of 1.5 hours or more (not 1), fewer than 50% of coins falling 90% (not 60%), or fewer than 3 launches in 7 days (not 5). A dev close to a line does not switch back and forth between checks.

How to verify: every linked wallet on the card opens on Solscan, and every number comes from those wallets’ own transactions (launches, liquidity removals, sells) and Jupiter’s price history. The newest 2,000 transactions per wallet are read; launch and graduation totals come from Jupiter. Records refresh every 12 hours. Why these lines: in the records we checked, every dev who pulled liquidity did it within an hour of launch, and devs with 100 or more launches graduated about 2 coins in 100.

Is the Score right?

The accuracy page shows, for each grade, how many coins later fell 90% within a day, had liquidity pulled, graduated or kept trading for a week. Every graded coin counts, with the first grade it got. Updated daily.

Score bot on X

Reply to any post about a Solana coin and tag @ATrenchLyfeBot. The bot finds the coin from a contract address, a link, a $TICKER or text in the post’s picture, and replies with the coin’s Score card. When it matched by ticker it says so, so you can check it picked the right coin. It replies under the coin post when that post mentions the bot, and otherwise to you. It answers up to 300 checks in any 24 hours across everyone; past that it tells you when to try again. Solana coins only.

Browser extension

The free Trench Score extension puts a score pill next to Solana coin addresses on X, DexScreener, pump.fun, Axiom, GMGN and other trading sites. Hover or tap a pill for the full card. Buy on Trench opens the coin here with your default buy size, and you still confirm every trade; add your handle in its settings and buys from your clicks credit you as the bagworker. It sends only the coin addresses it finds to Trench. Get the extension for Chrome, Brave, Edge or Arc; the Chrome Web Store listing is coming soon.

The score reports facts; it is not a recommendation to buy or sell. It does not label exchange wallets one by one; on established coins concentration counts a quarter for that reason.

Staying safe

Custody, scams, real risks

  • Trench never holds your funds or keys. Every trade, launch, claim and airdrop is signed by your wallet.
  • Trench staff will never DM you first and will never ask for your seed phrase or private key. Anyone who does is a scammer: report and block them.
  • Copy contract addresses from the coin page, not from chat or DMs. Copycat coins use the same name and ticker.
  • Check the safety strip, the bubble map and Trench Score before you buy. Locked rules limit some risks, not all of them.
  • Only trade money you can afford to lose. Memecoin prices can fall to zero in minutes.
Nothing on Trench is financial, investment, legal or tax advice. You are responsible for your own decisions.

Feedback and suggestions

Suggest, report a bug, vote, track status

Trench is built from what people ask for. Every idea and bug report lands on one board at trenchlyfe.fun/feedback, gets a reference like F-12 (idea) or B-3 (bug), and shows a status the team keeps current.

Three ways to submit

  • On the web: sign in, open Feedback, pick Idea or Bug, write at least 8 characters and send.
  • In the iOS app: Feedback in the account menu posts to the same board.
  • In Telegram: in @TrenchLyfeChat type /feedback your idea or /bug what broke. The bot replies with your reference and posts it in the Ideas or Bugs topic.

Votes

One vote per person per item. Tap 👍 on the board, press the Vote button under the bot's post, or react 👍 to that post in Telegram; all three count the same, and tapping again removes your vote. The most voted open items are what the team looks at first. /fb in Telegram lists the top ten.

Statuses

Open
Logged and visible. Vote if you want it.
Planned
The team has committed to it. The note says roughly when.
Shipped
Live on the site or in the app.
Declined
Not happening, with a short reason.
Limit of 5 submissions per person per hour. Bug reports land faster when they say what you did, what you expected and what happened instead, plus the coin or screen.

Troubleshooting

Messages you might see and what to do

“This coin graduated; trading moved to the open market”
The coin left the bonding curve. The panel switches to an open-market swap; trade there.
“Selling needs about … SOL for fees”
Your wallet has too little SOL for network fees. Add a little SOL, or turn off the fast lane or lower its tip in trade settings.
“That sell is worth less than the network fee”
The amount is too small to be worth a transaction. Enter more or use a % button.
“Connect … to claim”
Claims must be signed by the wallet that launched the coin. Connect that wallet, or link it under Account → Wallets.
My coins are missing on the Creator page
Link the wallet you launched with under Account → Wallets.
“This wallet can’t run orders”
Orders only run on your Trench wallet. Switch to it in the wallet button.
A trade failed or timed out
Raise slippage a little or pick a faster priority fee, then try again. Nothing is charged for a trade that did not land, except the network fee if it reached chain.
My wallet opened the wrong account
Switch accounts inside the wallet app to the address Trench shows, then try again.
No push alerts
Allow notifications for this site, use Send a test on the Alerts page, and on iPhone use the home-screen app.

Glossary

Trench words in plain English

Bonding curve
The starting market for a new coin. Price rises as people buy and falls as they sell.
Graduation
When a coin raises about 82 SOL and moves to a permanent pool with locked liquidity.
CA
Contract address: the coin’s unique mint address.
Dev
The wallet that launched the coin.
Dev buy
The creator’s own buy inside the launch transaction.
Sniper
A bot or wallet that buys in the first seconds after launch.
Bundler
Several wallets buying in the same block, often run by one person.
Insider
A top holder who shares a funding wallet with the creator or other holders.
Bagworker
Someone who promotes a coin and brings buyers. Paid on Trench through their link.
CTO
Community takeover: the community runs a coin after the dev steps away.
Vesting and cliff
Tokens that unlock slowly on a schedule. The cliff is the wait before the first unlock.
LP
Liquidity pool: the SOL and tokens that make trading possible. Locked LP can’t be pulled.
Slippage
How far the price may move between quote and fill.
MEV / sandwich
Bots that trade right before and after you to profit from your trade.