Changelog
What changed, and when.
A dated record of changes to Trench: the launchpad, Trench Score, fees, rewards and security. The thesis is the promise; this is the receipt. Newest first.
November 9, 2026
Copy trading off, wider perps limits, sanctions block
Copy trading is off for everyone. Trench no longer copies any wallet's trades. Following, alerts, Buy same, event exits and sell orders work as before.
Perps are now also unavailable in the United Kingdom, all of Canada, Australia and the European Economic Area (the EU, Iceland, Liechtenstein and Norway), in addition to the United States and the regions Hyperliquid restricts. The same checks apply: connection country and network type, device time zone and, in the iOS app, App Store country. If an account is used from any of these places, new perps positions stay off for it on every connection.
Trench as a whole is not available from Cuba, Iran, North Korea, Syria, Russia, Belarus, or the Crimea, Donetsk or Luhansk regions of Ukraine.
November 9, 2026
AI launch kit removed
The AI launch kit (AI logos, banners and memes on the launch form and the launch-from-a-post page) is gone. The images were not good enough. Upload your own picture, or use the one that came with the post.
November 9, 2026
Dev bond now holds 50%
A Dev bond now holds 50% of the coin's creator fees for 30 days, up from 25%. The dev receives the other 50% in the same transaction each time Trench collects the fees. If the dev's linked wallets dump, the bond goes to holders; if not, it goes back to the dev on day 30. Bonds started before November 9 keep the 75% / 25% split they were set with. Dev bond rule version 2. Holders share only what the bond holds. It is not insurance and will not cover all losses.
November 8, 2026
Graveyard revival is retired
Graveyard revival is retired. Trench no longer revives old coins. Revival #2 ($AMC) was cancelled before graduation; no claims will open, and its reserve stays locked in the coin's curve.
November 8, 2026
A new name: the Diamond Hands Pool
The Diamond Pot is now called the Diamond Hands Pool. Same rules, same addresses, same rules version.
November 8, 2026
Terms, privacy policy, thesis and guide brought up to date
Terms of Service. Now marked “Last updated November 8, 2026”, and they also cover the Trench bots on Telegram and X and the browser extension. Added: the separate copy-trading key used for copy trading, event exits and sell orders on other coins, and that those trades can fail, fire late or lose money; a Dev record section on how the New, Clean, Serial and Rugger labels change a creator's launch deal, and how to ask for a review; dev records and the Score bot's replies listed with Trench Score as automated signals that can be wrong. Holder rewards: forfeited pay goes to the coin's next holder pool or stays in its Diamond Pot, wallets the rules leave out get nothing, and the Diamond Pot is not a prize and not a promise of profit. A Dev pledge takes effect only once the creator role is handed over, pays a poster's held share before the creator's share, comes off before a Dev bond's split, and ends with the role going back to the creator. Fees: Meteora's volatility fee, where the fee goes, the fast lane described as a speed tip, and the 2% graduation fee split between the creator and Trench. Corrected: Trench coins trade on Meteora's pool programs, not a “Trench pool program”. The other sections keep their meaning.
Privacy policy. Now marked “Last updated November 8, 2026”, and it lists what Trench collects, publishes and sends on, from the code: sign-in with X and Telegram and the linked X and Telegram accounts we read, wallets and coins you follow, copy-trading settings, sell orders and event exits, feedback, launch drafts, the bagworker a trader is bound to, card purchases through MoonPay (still in test mode), hourly holder snapshots and Hold Age lots, and how long some records are kept. Newly listed as public: dev records with the wallets linked to a creator (including wallets on the same Trench sign-in), each day's holder pay rows and Merkle proof for any wallet, Diamond Pot payouts and shares, Dev bond evidence and pledge changes, held fees for posters, revival snapshots, wallet profiles and trader profiles you make public. Newly named: Helius's wallet identity check before payouts, X's interface for the Score bot, Anthropic for reading a coin address from a picture in a post that tags the bot, Telegram, MoonPay and public Solana nodes. It also says the database is copied to a standby server we run.
Thesis (v2.2) and guide. The Score bot on X and launching from an X post are live, and both pages say so. Added: sell orders on any coin, the feed's Hide serial and Hide ruggers switches, the Rugger cap on the Score, and the once-a-day launch limit for Rugger devs. Corrected in the guide: the early-dev 85% share applies on the bonding curve only, the 2% graduation fee goes to the creator and Trench's partner wallet (not the reward pool), daily holder pay includes graduated-pool fees once Trench claims them, event exits use the slippage you set (15% by default, 20% at most), and sign-in offers X, not GitHub.
November 8, 2026
Holder rewards v2: Hold Age, vesting, the Diamond Pot and Dev pledges
Holder rewards move to rules version 2, published at trenchlyfe.fun/rules/holder-rewards. Holder rewards are a fee rebate: part of the fees a Trench coin already pays. They are not interest, Trench shows no APY, and nothing here says anything about price. Trench adds no new money to the daily holder pool; it is shared differently. The coin page, the sell ticket, the Diamond Pot and Dev pledges are live from about 9:40 AM ET; the first day settled under the new Hold Age and vesting rules is the one that settles just after midnight ET tonight.
Hold Age. Each coin's daily holder pool is split by tokens held times hours held times a Hold Age multiplier: 1x for new tokens, then in straight lines to 1.5x at 24 hours, 2x at 72 hours and 3x at 7 days. A sell uses up the newest tokens first, so a trim keeps the age of a core bag. A transfer out counts as a sell. The dev cluster, launch snipers and bundlers, and labelled exchange wallets are now left out too.
Vesting. Each day's holder pay vests 72 hours after it settles. Selling before then forfeits the same share of unvested pay (sell half, forfeit half), and it goes to the holders who stayed through the coin's next daily pool. The sell ticket shows what a sell forfeits before you confirm.
Diamond Pot. Every Trench coin has one, at a public address shown on the coin page with a Solscan link. It is funded by half of Trench's own cut of the coin's fees, by dev pledges and by anyone's top-ups. It pays holders at graduation and at a one-hour average market cap of $1M, $10M, $100M and $1B, split by tokens held times time held inside the window, with no wallet cluster taking more than 15% of a payout. Payouts vest over 7 days. If no milestone is hit within 90 days, the pot pays current holders and starts a new window. Paid by fixed rules: at a milestone or after 90 days. Not a prize and not a promise of profit.
Dev pledge. A creator can pledge 10, 15, 20 or 25% of their creator fees to the coin's Diamond Pot or to its holders' daily pay, on the launch form or later from the coin page. It is public and locked for 30 days: it can be raised any time and lowered or ended only after that. The coin shows a "Dev pays holders" chip on its page, in the feed and on the dev record. To enforce it, the coin's creator role goes to the Trench bond wallet, GyLfAcEjr3Z7VbXa1tW6kTeDAWXvWaJ22kd4BFHNEcrt, as with a Dev bond.
On the coin page. The Dev bond card is now part of one Holder protection card with the Diamond Pot and the Dev pledge. With a wallet connected it shows your Hold Age and next step, what is vesting, what you can claim, your estimated pot share, and a Verify link that checks your rows against the day's Merkle root, which Trench posts on chain as a memo from the partner wallet. The Trench iOS app does not show Hold Age, forfeits or the Diamond Pot yet; they are on the website.
November 8, 2026
Trench Score: a dev who dumps caps the grade
From 5:20 AM ET: a dev graded Rugger caps a coin's grade at D, and a Serial dev whose checked coins mostly (3 or more checked, 50% or more) fell 90% within 24 hours caps it at C. The card and the bot say why, for example "Dev graded Rugger, grade capped at D". A Rugger dev's pattern now also takes the whole creator part of the Behavior score. The lowest of the liquidity cap, the dev cap and the new-coin cap wins.
Rugger rule fix. The published rule says a dev is a Rugger when 3 or more past coins were checked, 60% or more fell 90% within 24 hours, and on half or more the dev sold within the first hour. The half was being counted over every coin checked for the fall instead of the coins where the dev's first sell was seen (the "in 1 h: 19 of 24" on the dev card), so a dev who sold within the hour on 79% of coins read Serial. Fixed; stored dev records are re-graded from their saved stats. The coin page no longer says "Passed the main checks" when red flags are listed; it says "Red flags found".
November 8, 2026
Trench Score: new coins are capped at B
Every coin gets a letter and a 0 to 100 score. A coin with fewer than 50 real holders (people's wallets; curves, pools and program accounts left out), or less than 24 hours old, is graded B at most: an A becomes B 84. It carries a tag such as "New coin, 12 holders" or "New coin, 6 hours old" on the coin page, the Score tool, the Score card image, the X Score bot, the Telegram channel and the browser extension (version 0.1.4). Red flags still lower the grade as before; the cap only stops A grades. A dev check that is still running never blocks or caps a grade; the dev line says "Checking the dev's past launches" until it finishes. The Score API carries it as new_coin_cap (to, reason, applied).
This replaces "too early to grade". From about 4:05 to 4:36 AM ET on November 8 the Score showed "Too early to grade" with no letter for coins under 50 holders or with the dev check still running. That state is gone. Stored grades were rolled back without re-scoring: coins with a stored first grade got it back under the new cap, and the rest are re-scored the next time someone opens them.
Dev record fixes. The coin you are viewing now counts as one of the dev's launches once it is 24 hours old, so a dev whose only launch is an older, graduated coin reads Clean instead of New. The Score no longer reads "checking" for a dev whose record has already finished.
November 8, 2026
Thesis v2
The thesis is rewritten now that Trench trades any Solana coin, not only its own launches. Section 1 uses current figures and lists its sources. Launch rules the program enforces are separated from rules Trench decides and holds. The status section now says plainly what is live and what is not yet.
Corrections to what the thesis said before. The two percent graduation fee is split between the creator and Trench's partner wallet; the earlier text said the reward pool. The pool fee is a one percent base plus Meteora's volatility fee, which can add up to a fifth more in fast markets. The early-dev share of sixty-eight dollars per hundred applies on the bonding curve; after graduation every Trench coin splits pool fees the same way. One-click trading can only swap Trench coins on their curve into your own wallet, and it has no size cap. Lifetime bagworker pay covers trades in a Trench coin's graduated pool as well as its curve. The fast lane is a tip to land faster, not MEV protection.
November 8, 2026
Rugger devs get the standard share, and the Score stops at C when liquidity can be pulled
No early-dev share for Ruggers. A creator whose dev record is Rugger now launches on the standard config from the first launch: they keep $40 of every $100 in fees, not $68, on every launch, their first four included. Revival launches follow the same rule (standard revival config GB9p15j35diJ3xHjNwzxDSELV6tXG2DSA9sUVrrmX3vG). Clean devs still keep $68 past four launches; New and Serial are unchanged. The record is read for the wallet that launches the coin together with the wallets on the signed-in account. If no record can be read at launch time, the launch gets the terms it had before this change, and Trench logs it.
Grade cap when liquidity can be pulled. If a coin's creator can withdraw the pool's liquidity (Meteora launch terms that leave the creator's share of the pool unlocked, or a creator who already withdrew from this pool), Trench Score now stops the grade at C unless the dev record is Clean. The coin page, the Score API, the Score card image and the browser extension (version 0.1.2) show "Liquidity can be pulled, grade capped at C". Why: in the first read of Score accuracy, 33 of 63 B-graded coins whose liquidity could be pulled had it pulled within about 10 hours. Stored scores were re-graded from their saved checks.
November 8, 2026
Bonded launches are now called Dev bond
We renamed the optional rug refund bond to Dev bond, because the word refund set the wrong expectation. Holders share only what the bond holds. It is not insurance and will not cover all losses. The rule, the money and the bond wallet are unchanged. The feed badge and filter still say Bonded, since they mark a coin whose bond is running, and old links to the guide still work.
Vesting pass-through is automatic. If a coin with a Dev bond graduates inside its 30 days, Meteora sends the dev's 5% creator allocation to the bond wallet. Trench now claims each part as it unlocks and sends it to the dev's launch wallet in the same transaction, tagged trench-bond:vesting_forward, whether or not the bond rule was broken: the vested allocation is not part of the bond. After day 30 the vesting itself is handed to the dev.
November 8, 2026
Dev bond: an optional bond on the dev's creator fees
What it is. A dev can now add a Dev bond to a launch. It costs nothing up front. The launch transaction hands the coin's creator role to the Trench bond wallet, GyLfAcEjr3Z7VbXa1tW6kTeDAWXvWaJ22kd4BFHNEcrt. For 30 days Trench collects the coin's creator fees: 75% goes to the dev's wallet in the same transaction and 25% is held as the bond. On day 30 the bond and the creator role go back to the dev's launch wallet.
The rule. If the dev's linked wallets (the launch wallet, wallets it funded, the wallet that funded it unless that is an exchange, wallets with that same funder, wallets funded by a wallet the dev funded, and wallets that bought in the same block as the dev at launch) together sell or send away more than 50% of the coins they got, and that is at least 0.5% of supply, or any of them removes liquidity from the pool, the bond goes to the coin's holders pro rata to what they held at that moment. So do the creator fees Trench collects until day 30. Burned coins do not count as sold. Holders claim it in Bags. Trench checks the rule every few minutes from public data and shows the evidence, wallet by wallet, on the coin page.
What the dev gets. A Bonded badge, a place at the top of the feed, a Bonded filter in the feed toolbar, five extra Trench Score points while the bond runs, and a post in the Trench Telegram channel. A dev whose record is Rugger cannot bond.
What it is not. The bond wallet is a normal Solana wallet that Trench controls, not a smart contract; every collection, payout to holders, return and handback is a public transaction from it. A Dev bond does not make a coin safe. It makes one kind of dev dump cost the dev money, and pays holders when it happens. Holders share only what the bond holds. It is not insurance and will not cover all losses. The full rule and how to check a Dev bond are in the guide.
November 8, 2026
Graveyard revival (retired later the same day)
Retired. Graveyard revival was retired later on November 8, 2026; see the entry at the top. The original note follows for the record.
Bring a dead coin back. trenchlyfe.fun/revive lists pump.fun coins that once had a real crowd (300+ holders, a peak over $100k on a day with $50k+ volume) and now sit at or under 10% of that peak with almost no trading. Anyone can start a revival; the original dev can too, with a clean record. Coins tied to tragedies or slurs are never listed.
The old holders get 15%. Starting a revival takes a snapshot of the old coin's holders at one slot. The original dev, wallets linked to the dev by funding, wallets that bought in the launch block (snipers and bundles) and anyone funded with them, funding clusters, pool accounts and dust are left out, each with its reason in a public CSV. Everyone else gets a share of 15% of the new coin, pro rata, capped at 5% of that 15% per wallet.
Held by the program, not by anyone. The new coin launches on a revival config where that 15% is not sold on the curve. The bonding-curve program holds it until graduation and can only release it to the Trench revival vault, which then funds an on-chain Merkle distributor (Jito's, an immutable program) in the same transaction that hands the distributor's admin to the incinerator. The reviver cannot sell or move it. If the coin never graduates, nobody gets it.
One signature, Trench pays. Old holders connect the old wallet and sign once. Trench pays the network fee and account rent (about 0.0034 SOL a claim) up to a cap per revival; past the cap anyone can still claim by paying it. Claims stay open 30 days, then unclaimed tokens are burned. Revival configs: GB9p15j35diJ3xHjNwzxDSELV6tXG2DSA9sUVrrmX3vG (standard creator share) and 3mixEKenerKcakcfidFB566DX3M9A5AMjp6fKVoVix2G (early-dev share).
November 8, 2026
Dev records on every coin, and Trench Score accuracy in public
Dev record. Every coin page, the Score and the browser extension now show the creator's record across pump.fun, Bags, LetsBonk (Raydium LaunchLab), Meteora DBC and Trench: launches, the share that graduated, liquidity pulled within 7 days of launch, coins that fell 90% within 24 hours, how long coins kept trading, and how fast the dev first sold. A fresh wallet does not wipe it: wallets are linked when one first funded the other (exchanges and busy funding services left out) or when they share a Trench login. Each dev is graded New, Clean, Serial or Rugger; the rules are in the guide. Linked wallets can only lower a coin's Trench Score.
What the grade changes on Trench. Clean devs keep $68 of every $100 in fees (the 85% early-dev share) on every launch, not only their first four. Serial devs can launch once every 24 hours. Ruggers cannot add a Dev bond.
Score accuracy. A new page, trenchlyfe.fun/score/accuracy, shows for each grade how many coins later fell 90% within a day, had liquidity pulled, graduated, or kept trading for a week. Each coin counts once with its first finished grade, outcomes are measured after that grade, and nothing is left out because of how it turned out. It updates daily.
Established coins. Large, old coins such as JUP read F because their pools were not among the top 20 holders and their treasury wallets looked like concentration. A coin 90 or more days old with $500,000 or more of liquidity and 10,000 or more holders now keeps every flag, but concentration and linked wallets count a quarter, and liquidity spread across many DEXs is read from Jupiter. JUP now reads B.
November 8, 2026
Launch a coin from a post
Telegram. Send /launch Name $TICKER with a picture to @trenchlyfe_bot, or reply it to a meme in a group the bot is in. The bot answers with a button that opens the launch inside Telegram, already filled in.
X. Reply @ATrenchLyfeBot launch $TICKER under a post and the bot answers with a Confirm link built from that post's picture and text. The X bot account is being set up; Score and Launch will share it.
Your wallet signs. Only the person who asked can open the link (same Telegram or X account), it lasts 30 minutes, and the launch is signed from your own wallet with the same rules as every Trench coin.
Fees held for the poster. When the post is someone else's, 20% of the coin's creator fees is held for them until they sign in with that account and claim it at trenchlyfe.fun/claim. Not claimed in 90 days: it goes to the coin's holders. The coin page shows what is held.
AI launch kit. A logo, a banner, three memes and three promo posts with your link, drawn on Trench's own image server. Also on the launch form as "Make a logo with AI".
What we refuse. Coins about deaths or tragedies, children, crime victims, coins with slurs, and coins named as a real person, a brand or the account that posted.
November 8, 2026
Follow traders, copy trades, event exits
Follow any wallet. Follow buttons now sit in Top traders, Holders and the trades list on every coin. Any Solana wallet has a profile with realized PnL, win rate and recent trades from its on-chain swaps, and Trench users can make their own public at /u/handle. The new Following page shows their buys and sells live, with a one-tap Buy same, and alerts reach your bell, browser and phone.
Copy trading. Copy a wallet with a max per trade, a max per day, optional copied sells and your own slippage. It runs on your Trench wallet through a separate copy key whose rules are owned by your account: swaps only, into and out of your own wallet, inside your caps. Lowering a cap, pausing and revoking take effect at once. Copy trading copies losses too.
Event exits. Sell part of a bag when the coin's dev sells, a Trench Score bubble-map cluster sells, a top-10 holder dumps, or the coin graduates.
Bagworkers. Buy same and copied trades from a bagworker's profile go through their link, so they get their usual cut of the fee.
November 8, 2026
Perps location checks
VPNs and proxies. Perps are off on VPN, proxy and data-center connections, and on devices set to a US time zone. Spot trading is unaffected.
US accounts. A Trench account that is used from the United States, including through a US App Store account, keeps perps off on every connection. The same applies to any account that links its wallets.
Close-only. If perps become unavailable for an account that already has a perps account, it can still close positions, cancel orders, add margin and withdraw, with no Trench fee on those closes.
Every order is checked. Orders you sign now pass through Trench, which checks eligibility and the fee before sending them to Hyperliquid unchanged. Withdrawals still go straight to Hyperliquid. The terms and privacy policy are updated to match.
November 7, 2026
Sandwich protection on every trade
On for everyone, no tip. Every trade Trench sends now goes out with Helius MEV Protect: Trench coins and coins from other launchpads, on the website and the iOS app, one-click trades, orders, and the dev buy in a launch. It keeps your trade away from validators Helius flags for sandwiching. Nothing to switch on and nothing extra to pay.
Fast lane is now just for speed. Turning it on still adds a tip and sends through Helius Sender to land faster. Sandwich protection and backrun rebates work the same with it on or off.
Jupiter Ultra. When Jupiter's Ultra router carries a trade, Jupiter sends it through its own landing service, so Helius MEV Protect does not apply to that trade.
November 7, 2026
Perps, on the website
Long or short with leverage. A new Perps tab trades Hyperliquid perpetuals (BTC, ETH, SOL and the larger memecoins) from Trench. Your perps account is a wallet tied to your sign-in that only you control; Trench never holds the funds.
Fund it from Solana. Deposit SOL or USDC from your Trench wallet and it lands as USDC on Hyperliquid through the Relay bridge, usually within a minute. Withdrawals go back the same way.
Fees. Hyperliquid's own trading fee plus a Trench fee of 0.05% per filled order, both shown before you trade. New positions use isolated margin, with optional take-profit and stop-loss.
Where. Website only. Not in the iOS app or the Telegram Mini App, and not available in the United States, Ontario or regions Hyperliquid restricts; the tab does not appear there.
November 7, 2026
Fee receipts, and Meteora's referral share back to you
Fee receipts. Bags → Fees lists every trade you made on Trench with what it cost (pool or platform fee, network fee, any fast-lane tip, any Jupiter fee) and what came back to you (Meteora's referral share and MEV rebates), read from the transaction itself, with the net as a percent of the trade.
Referral share to the trader. Meteora pays four percent of every trading fee to whoever is in the trade's referral slot. On Trench coins that is now you whenever no bagworker link is on the trade; a bagworker link still pays the bagworker.
Direct Meteora route. For coins from other launchpads that trade on a Meteora pool, Trench quotes the pool directly next to Jupiter and takes the direct route only when it leaves you with at least as much, counting the referral share. Trench's 0.5% then rides as a separate transfer in the same transaction.
Fast lane off by default. The MEV-protection tip is now opt-in per trade. When Jupiter's Ultra router carries a trade, the fee line shows Jupiter's added fee before you sign.
November 4, 2026
Sign in with your wallet, in one signature
Signing in is now two clear choices. Connect wallet signs you in with a single message from Phantom, Solflare, Backpack or Ledger, with no email and no password. Email or social still uses email, Google, Apple or GitHub. Either way an embedded Trench wallet is created for your account, so you can trade and run orders without a browser extension.
Under Account → Wallets you can also link a self-hosted wallet you hold outside any extension: sign one message offline with its keypair and paste the signature. The message names the site and expires, so it can't be replayed, and Trench never sees a private key on any of these paths.
November 4, 2026
Early-dev launch promo
A new creator's first four Trench launches now pay the creator eighty-five percent of the partner trading fee instead of forty, on a separate public config. In plain terms, the creator keeps about sixty-eight cents of every fee dollar; Meteora still takes its twenty, and the remaining twelve funds holder and bagworker rewards and Trench. It is a trial to earn a dev's first look off the incumbent, counted per account, and the fifth launch onward uses the standard config. See the thesis for the full fee breakdown.
Promo config, verifiable on any Solana explorer: GqidKBkT5ugdUWvdxK3FirCLJLxLe2Qp2PSioWub91hH. It is identical to the standard config except for the creator's fee share.
November 3, 2026
Security hardening
An end-to-end security review of the launchpad, the API, the tunnel and the server, with the fixes shipped the same night:
- Coin logos and metadata are write-once: once a coin is live, its details are locked, and before launch only the wallet that first uploaded them can change them. Logos are restricted to real image files.
- Per-client rate limits across the API, Trench Score and the live streams, so no one client can overload the platform.
- Server-side fetches of creator-supplied links are restricted to public internet hosts, so the platform cannot be pointed at anything on the private network.
- The internet-facing and transaction-signing services were moved to a restricted, low-privilege account that cannot read any wallet keys.
- Wallet-link requests now name the site and expire, so a signature collected elsewhere cannot be replayed. Security headers added across the site.
Trench remains non-custodial throughout. No keys ever left the server, and the review made no writes to production.
November 2, 2026
Rewards, bagworkers and vesting
- The reward distributor went live, settling daily and paying claims in SOL. The platform's fee share splits forty percent to a coin's holders, thirty percent to its bagworkers, thirty percent to Trench. Every settled day and payout is public on the rewards ledger.
- Bagworker links went live: share a coin with your own link and earn a published share of the fee for the holders you bring, with an instant on-chain referral paid by Meteora. Full rules in the thesis.
- Creator airdrops went live: send a coin you hold to its holders or your own list, non-custodial and public on the airdrop ledger.
- Creator vesting shortened, before any coin graduated: a three-day cliff and thirty daily unlocks (was seven days and ninety).
Changes to the thesis itself are dated and kept there. Big changes are also announced on @TheTrenchLyfe.